Fisheries Domain Multiplayer Game

Coordinator:
Martin O'CONNOR

Europa - The European Union On-Line

Fishu@lis Multiplayer Game (FMPG)

The multiplayer game (FMPG) component of the marine fisheries domain is designed for 2-6 players playing primarily over networked PCs. The purpose is to give an understanding the difficult issues faced in the governance of sustainable fisheries, coupled with an understanding of how the various actors influence the system. This is designed to include both as the fishermen and citizens who influence and take part in the deciding of the governance issues.

The players will have to learn to carefully balance the a mount fish that they at catch in order to stay in business and maximise their profits with keeping the TAC at a level where the fishery is maintained, or even allowed to grow. So for each season (turn) the player can make a series of choices.

The player can also see the status of the other player's that are playing with him by going to the outside view. In this view he can see the boats of the other players and if he clicks in them the status of the corresponding player will show.

Events and News
International Workshop "Interfaces between Sciences & Society" Milan, 27-28 Nov. 2003International Workshop "Interfaces between Sciences&Society" Milan, 27-28 Nov. 2003

Links

Robust knowledge for Sustainability
Robust knowledge for Sustainability

Environmental Mediation Portal
Environmental Mediation Portal

Evaluation Form (v.1)
Evaluation Form (v.2)

Products
Personal Barometer
Scenarios
Virtual Visit
Multi-player Game
 

Category
Climate Change
Water Resource
Agriculture
 
 
Copyright © 2004 Virtu@lis Consortium. All right reserved.
Last UpDate: July 12, 2004